Dark Psychic Forces

As the hotel lands wholly back in History A, all of a sudden con guests who were previously prevented by the hotel from leaving or entering the old St. Francis tower are able to do so. Despite the cordon established by Marshall and Merrick, there is one particular and very special guest at the con who, cloaked by an ultra-powerful GU.SHUB glyph, is able to make her way out of the building.

In the lobby, a striking young woman primps her hair in one of the lobby mirrors. She has long-since finished spreading a meme about rival intelligence agencies playing a game of cat and mouse in the hotel hallways. She’s also all-too-recently had an odd encounter after having picked up a lobby courtesy phone to call her friends in their suite on the 11th floor. She had expected to speak with her fellow Special Ones, but all she heard was a strange series of tones. Almost musical, but behind them a whispering, a woman’s voice: seductive, breathy, inhuman.

But she won’t be needing any of them anymore. She won’t be needing Ethan and Jane, or any of those other little brats, or indeed Dr. Fucking Red. She’s her own woman now. She perfects her lipstick in the mirror, the face staring back at her a human skull. Fires of the ziggurats’ torches dance in her eyes as she puts on the coat with the glyph on it, walks out the back door of the St. Francis’ old building completely unnoticed by trained SANDMAN commandos in law enforcement costuming, gets a fair distance away, doffs her jacket, and hails a cab for ... anywhere. Her lost years are about to begin, the passenger inside her body happy to be finally at play and free in this brave new world.

She smiles to herselves as the cab speeds off into the early Saturday morning darkness, into her new life.

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Marshall’s Debriefings

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Seat of the Gods